AI Insights · Timothy · July 2022
Top Down Games Performance in Brazil, Q2 2022
Discover the performance trends of the top 5 top-down games in Brazil for Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 top-down games in Brazil displayed varying performance trends across metrics such as weekly downloads, revenue, and active users, according to data from Sensor Tower.
8 Ball Pool from Miniclip.com saw consistent weekly revenue, peaking at around $66K at the end of March and maintaining figures around $50K to $64K for most of the quarter. Weekly downloads fluctuated, starting strong with 217K at the beginning of April, peaking at 281K mid-April, and gradually declining to 184K by the end of June. Active users started at 3.4M, peaked at 3.8M in mid-April, and gradually decreased to nearly 3M by the end of June.
Tic Tac Toe 2 Player: XOXO by Rejoy Studio had modest revenue figures, mostly staying below $20 per week. Weekly downloads showed a declining trend, starting at 210K, peaking briefly at 214K in mid-April, and ending the quarter at 142K. Active users increased from 388K at the beginning of the quarter to a peak of 524K in mid-June, before dropping to 446K by the end of June.
Magic Tiles 3 by AMANOTES PTE LTD experienced stable weekly revenue, fluctuating between $327 and $690. Weekly downloads were fairly consistent, hovering around 160K to 207K, with a peak in mid-April and a decline to 144K by the end of June. Active users followed a similar pattern, starting at 2.3M, peaking at 2.4M in mid-April, and ending with a steady 2M in late June.
Soccer Superstar by Real Freestyle Soccer saw consistent weekly revenue, mostly below $130. Weekly downloads showed a notable drop from 202K at the end of March to 171K by the end of June, with a significant dip to 123K in late May. Active users started at 1.1M, peaked at 1.4M in early May, and remained around 1.3M towards the end of the quarter.
Among Us by Innersloth LLC maintained stable weekly revenue, consistently around $300 to $500. Weekly downloads remained steady, ranging from 165K to 194K, with slight peaks in mid-April and mid-June. Active users showed a steady increase from 453K at the end of March to a peak of 595K in mid-June, ending the quarter at 571K.
For more detailed insights and data, visit Sensor Tower.